4.04

Equations of lines

Equations of a line in three dimensions 4.04

The equation of a line (Further vectors)
Key results
  • Vector equation: , where is the position vector of a point on the line and a direction vector.
  • Cartesian equation: .
  • The line through points A and B: .
Method
  1. Cartesian to vector form: read the point from the numerators and the direction from the denominators, after making each coefficient of , , equal to 1. For example is .
  2. If a component of is zero, that coordinate is constant: the line has Cartesian equations , .
Notes
  • Neither form is unique: any point on the line and any non-zero multiple of give the same line.
  • Check that a point lies on a line by finding from one coordinate and testing it in the other two.

Pairs of lines: intersecting, parallel or skew 4.04

Key results
  • Parallel: the direction vectors are multiples of each other.
  • Intersecting: there are values of and with .
  • Skew: not parallel and not intersecting. This can only happen in three dimensions.
Method
  1. Equate the , and components of the two lines: three equations in two unknowns.
  2. Solve two of them for and , then test the third. If it holds, the lines meet (substitute to find the point); if not, and they are not parallel, they are skew.
Notes
  • Always use the third equation as a check. Two equations in two unknowns can be solved almost always, which proves nothing.
  • The shortest distance between skew lines is with (see the last section).

Worked examples

Worked example

Show that the lines:

and:

are skew, and find the shortest distance between them.

Show worked solution

The directions are not parallel.

Equating components: , , .

The first gives , the second , and the third then reads , which is false: the lines do not meet, so they are skew.

and:

so the distance is:

Worked example

Write the line through A and B in vector and Cartesian form.

Show worked solution

Direction:

so:

and:

4.04

Equations of planes

Equations of a plane 4.04

The equation of a plane (Further vectors)
Definitions
  • Normal vector: a non-zero vector perpendicular to every line in the plane.
Key results
  • Scalar product form: , where A is a point of the plane and a normal.
  • Cartesian form: , where is a normal vector.
  • Parametric (vector) form: , with , non-parallel vectors in the plane.
Method
  1. Plane through three points A, B, C: find and , take , and find . Check with B and C.
  2. Parametric to Cartesian: , then .
Notes
  • Reading a normal straight off is the quickest step in the topic: has normal .
  • If is a unit vector, in is the distance of the plane from the origin.

Worked example

Worked example

Find the Cartesian equation of the plane through A, B and C.

Show worked solution

and:

Then:

so the plane is:

Check: B gives and C gives .

4.04

The vector product

The vector product 4.04

The vector product (Further vectors)
Key results
  • , also found as the determinant .
  • is perpendicular to both and , with .
  • , and exactly when and are parallel.
  • Area of triangle ABC .
Notes
  • Check a vector product by dotting it with both original vectors: each answer must be 0.
  • The direction follows the right-hand rule, so the order matters for the sign, though not for which line the result lies along.
4.04

Intersections, angles and distances

Where a line meets a plane 4.04

Key results
  • A line is parallel to a plane exactly when .
  • The line of intersection of two planes has direction . A point on it is found by setting one coordinate to a convenient value and solving the two plane equations.
Method
  1. Write a general point of the line in terms of , substitute it into the Cartesian equation of the plane, and solve for . Substitute back for the point.
  2. If the equation reduces to a false statement (), the line is parallel to the plane and does not meet it; if it reduces to , the line lies in the plane.
Notes
  • The foot of the perpendicular from a point P to a plane is where the line meets the plane. Reflecting P in the plane uses twice as large.

Angles between lines and planes 4.04

The angle between a line and a plane (Further vectors)
Key results
  • Between two lines: , the acute angle between the directions.
  • Between a line and a plane: , since the angle with the plane is minus the angle with the normal.
  • Between two planes: , the acute angle between the normals.
Notes
  • The commonest error is using for a line and a plane. The scalar product gives the angle with the normal; the angle with the plane is its complement.
  • The modulus in the numerator gives the acute angle. If the question asks for the obtuse angle between two planes, subtract from .

Shortest distances 4.04

Distance from a point to a plane (Further vectors)
Key results
  • Point to plane : .
  • Between skew lines and : .
  • Point P to a line : find so that , then the distance is the length of that vector; equivalently .
Notes
  • Every shortest distance runs along a common perpendicular: to the plane, or to both skew lines. The formulae are projections onto that perpendicular direction.
  • The point-to-plane formula is in the formula booklet; knowing why it works lets you adapt it, for instance to find the distance between two parallel planes.

Worked examples

Worked example

The line:

meets the plane:

Find the point of intersection and the acute angle between the line and the plane.

Show worked solution

Substituting:

so and : the point is .

With:

and:

, so:

and .

Worked example

Find the distance from P to the plane , and the acute angle between the planes and .

Show worked solution

Distance:

For the angle:

so .